About Verbal Education

What Makes Verbal Education Better Than Any Other Vocabulary Program

With Verbal Education you can learn a word in seconds and remember it for life.

Understanding a word’s definition is easy but remembering it is hard. When you try to memorize a list of words, you will remember less than 10% of what you studied, but you will remember more than 85% of the words you learn in Verbal Education. The Verbal Education system doesn’t just teach you words, it shows you how to remember them.

For example, you can easily understand that the word egregious means bad, but will you remember it?

How Verbal Education Works

Trying to memorize lists of words doesn’t work; Verbal Education does.

Verbal Education is a break-through system of learning vocabulary that is four times more effective than any other method. It uses the techniques identified by brain-based research that enable people to remember information painlessly and permanently by attaching new information (vocabulary words) to information already stored in their long term memories. There are eight specific techniques or mnemonics that work for vocabulary and Verbal Education teaches all eight while putting the 400 high-frequency Common Core words into players’ long-term memories.

The eight mnemonics that have proven effective for vocabulary and form the basis of Verbal Education are:
  • 1. Picture This: Visualization - is the ability of the mind to remember pictures more easily than words. When people can recall a face but not the name that goes with it, they are exercising the brain’s propensity for visualization. Books designed for first and second graders have pictures on every page to make it easier for children to learn to read. Verbal Education embraces this technique by showing students how to create mental pictures which are just as, if not more, memorable than tangible ones.
  • 2. Get a Clue and Get a Clue Too: Associative Memory - is the natural function of the brain to be reminded of certain things by other things. A string around a finger is an old, old associative memory device. Verbal Education capitalizes on the mind’s natural reaction of triggering old memories. It uses a familiar word to remind the player of the definition of an unfamiliar word. Once this happens, the unfamiliar word enters the player’s long term memory through its association with the familiar word, and new knowledge is born.
  • 3. First Syllable Sounds Like: Peg Word - is a term for acknowledging the mind’s ability to easily remember things that rhyme. Whether it’s a poem we memorized in third grade or a verse in a favorite song on the radio, we simply have no trouble remembering things with rhyme and rhythm. Verbal Education uses rhymes to enable players to remember the definitions of new words by rhyming them with words they already know.
  • 4. Hey, Break It Up : Morphemic Analysis - is the age old method of breaking a word apart to identify its meaning from the prefix and root. The English language has word families that use the same root or prefix for dozens of words. All members of the same family of words have similar meanings. Verbal Education shows players how to break apart words and use what they know about the prefixes and roots to learn the definitions of the new words.
  • 5. You Already Know That Word: Cognition - is the ability of the human memory to categorize existing knowledge and retrieve it faster. Verbal Education shows players how to apply this process of categorization to learn new words.
  • 6. Well Duh: Metacognition – is the process of thinking about the process of thinking and accessing information already acquired but may have been forgotten. Verbal Education shows players how to identify words already in their long-term memories that they might have forgotten about and then attach new words to them.
  • 7. Where Have I Seen or Heard That Word Before: Place Association - is the mind’s ability to place a word in the location where it was first heard. Verbal Education uses the mind’s inclination to link a word to a place and even to someone’s voice in that place in order to permanently remember a word and definition.
  • 8. Mind Links: Dialogue - is the mind’s ability to remember something that was said out loud in a relevant dialogue. Verbal Education uses dialogue in kids’ voices saying kids’ things that players can relate to and remember. Dialogues are spoken to parents in simulations that mirror the lives of the players.

AND IT’S FUN! Yes, preparing for the Common Core tests can actually be fun because Verbal Education is in a game interface and fun to play.

How Verbal Education Helps in High School, College and the Workplace

The more words you learn the more you learn

Words are the most valuable things students can acquire because vocabulary is the cornerstone of reading, and reading is the foundation of all learning. The more words they know, the better readers they are and the more they learn.

About the Creator

Jeanne Clements
Founder and Creator, Verbal Education

Jeanne Clements is founder and creator of United States patented, breakthrough learning vocabulary system and interactive game, Verbal Education, which is the only game to effectively help individuals commit Common Core vocabulary words to memory in a speedy and interactive way. While teaching Common Core, Clements realized the need for better vocabulary testing methods. Clements’ created and perfected the Verbal Education system over a five year period spent identifying the 400 most important academic words and then attaching mnemonics to each word in order to easily recall definitions.

Currently, Clements directs the formation of the first Association of Language Arts Teachers of America, a non-profit organization dedicated to preserving the strength, beauty and power of the English language and Language Arts education. She also holds the position of Vice-President of Instructivision, Inc. and serves as a member of its board of directors where she guides the direction of educational innovation in the private sector for the public sector. Recently, Clements designed the successful test preparation programs for Union City School District featured in the book Improbable Scholars by David L. Kirp.

For 25 years, Clements served as an English, drama and theater arts teacher, public relations liaison, and curriculum developer. Clements was appointed lead teacher of the English Department at Morris Knolls High School where she oversaw and mentored a department of 25 teachers. She is credited with increasing the passing rate (of yearly assessments) by more than 77 percent among special education students and over 15 percent among the general student population; efforts that led her district to achieve safe harbor status in the field of yearly testing.

Becoming a Geraldine R. Dodge Foundation Fellow in 2002, she traveled to Greece, England, France, Japan, and China to study theater, which enabled her to incorporate international acting techniques into American classes. After completing her foreign studies in theater, she designed a lesson study on No plays that was shared with English and drama teachers, successfully resulting in the infusion of Eastern and Western cultures (into the curriculum).

Working with after-school programs gave Clements the idea for her series of grade specific workbooks, remediation guides, and teachers’ manuals for grades 3 to 11. Additionally, her expertise in education has made her an advisor to CBS News, curriculum developers, classroom teachers, and parent organizations.

On top of her current successes, Clements’ history reveals numerous outstanding accomplishments. She has given several education and test prep seminars and workshops for the New Jersey Educational Association, The Morris County Educational Association, New Jersey Association of Supervisors and Principals, and schools throughout the tri-state area. An invitation to examine Harvard’s expository writing program gave impetus to her publication of the Essay Edge, a premiere textbook on expository writing. Clements’ Thinking Out Loud software program provides an innovative breakthrough method of teaching critical thinking skills for New Jersey’s standardized tests. Further, she has been a contributing writer and major designer for over a dozen language arts test preparation books since 2009. Her educational innovations have been featured in The New Jersey Educational Association Journal, TIES Magazine, Garden State Woman, Gannett Newspapers, and the Educational Access channel.

Clements resides in Bernardsville, NJ. Her daughter, Carolyn, attended Villanova College and Drexel University to receive a PhD in geo-technical engineering and is now an earthquake specialist. Her success in preparing students for tests like the SAT and ACT and now the Common Core, largely through the acquisition of vocabulary knowledge, has enabled her to help thousands of students gain acceptance to their first choice colleges.

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How To Use Verbal Education

Getting the most out of Verbal Education is as easy as 1,2, 3.

1. Play the Virtual Vocabulary games first.
Each group of words in Virtual Vocabulary demonstrates a different mnemonic or trick that helps you learn and remember new words. By completing all of the Virtual Vocabulary games first, you train your mind to use the eight mnemonics which are the keys to learning and remembering the words you need to know for the Common Core tests.

2. Play the Mind Links Games after you have mastered the Virtual Vocabulary Games.
These games use real-life dialogue to help you remember the words and definitions. If you use these dialogues when talking to your own parents, you will always remember the targeted words. You should also make up your own mnemonics as you play, using the ones in the game as a guide.

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Features & System Requirements

Key Features:

  • Words are from real academic tier 2 vocabulary
  • Interactive game interface makes learning fun and fast
  • All words are taught in a visual and auditory mode so users learn definitions and correct pronunciation
  • Mnemonic devices, word tricks, make learning permanent
  • Users must correct wrong answers until the correct response is made, ensuring that learning takes place
  • Parents can monitor their children’s progress through comprehensive progress reports

Browsers Supported

  • Microsoft Internet Explorer 8 and above
  • Mozilla Firefox version 17 and above
  • Google Chrome version 24 and above
  • Apple Safari version 5 and above

Recommended Minimum System Hardware

  • Pentium 4 or newer processor
  • 512MB of RAM
  • 200MB of hard drive space
  • Operating system (Windows XP, 7, 8, Mac OS X, Linux)

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